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Dudley's (New, Improved) Dungeon

< May 1st, 2010 >Kerio
( a briefcase (RED i
.|.............     
.+..-----------     
.|........(!--------
--------.....@.....|
   |..).....).)....|
   |.--------.---|.|
   |.|      |.|  |.|
   |.|      |.|  |@|
 ---.------ |.|  |||
 |.....@.(| |.|  |||
 |......D.---.|  |@|
 |............|---.|
 |.@......-----....|
 |(.......|    -----
 |........|         
 ----------         
@: Rogue sleepin' mah dragon!
ctf_2hack
  • This strip has been viewed 3565 times

Ratings

  • 14 poor
  • 8 mediocre
  • 2 fair
  • 4 good
  • 1 excellent
Average rating: mediocre
Number of ratings: 29
<May 2010>
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7 Comments

#1 Medandrea Sat, 1 May 2010 08:02:17
I don't know...it's an outside reference, sure, but I like it. TF2's mechanics completely fail to translate to Nethack mechanics, which ends up being funny.

#2 Anonymous Sat, 1 May 2010 09:11:17
You know you've played too much TF2 when you recognize the map in this strip.

#3 Anonymous Sat, 1 May 2010 20:41:02
Jokes That Don't Work In Nethack: Team Fortress.

#4 DarthCliche Sat, 1 May 2010 21:56:23
Poor, because I had to read the comments to get the reference.

EDIT: Meh, mediocre, poor is too severe.

Last edited: Sat, 1 May 2010 22:42:43

#5 neovigo Sat, 1 May 2010 22:52:44
Aren't those corridors more ADOM-style rather than Nethack? ;)

#6 Sorceror Sun, 2 May 2010 01:31:47
P for being a terrible joke. +1 for effort. -1 for being Team Fortress 2. Just be thankful it wasn't Counterstrike.

#7 jokeserver Thu, 6 May 2010 19:26:26
I really like the idea of tiles that are fading to indicate sloped elevation.

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