erebus.nicolaas.net
Random Site of the Day
This site will be Random Site of the Day for another
8 hours, 57 minutes and 57 seconds.
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Edited on September 24, 2002.
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The NetHack Index
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And now the souls of the dead who had gone below came swarming
up from Erebus -- fresh brides, unmarried youths, old men
with life's long suffering behind them, tender young girls
still nursing this first anguish in their hearts, and a great
throng of warriors killed in battle, their spear-wounds gaping
yet and all their armour stained with blood. From this
multitude of souls, as they fluttered to and fro by the
trench, there came a moaning that was horrible to hear.
Panic drained the blood from my cheeks.
The Odyssey, (chapter Lambda), by Homer
(Entry on 'ghost' in the NetHack database)
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Nethack is a so-called roguelike game which has the simplicity of
a deux chevaux, yet a depth unseen in many other games. Indeed,
it includes everything up to and including the kitchen sink.
On this page I try to include every source of information on NetHack
I've found useful. This does not include pages
in a language I don't understand (there is, for example, a large
Japanese speaking NetHack community on the internet,) nor does it
include pages that don't contain original material, but only have
links to other resources (so my own page is not listed.) I tried to
include every page that has anything of its own.
If you don't know roguelike games yet, I advise you to browse the
Reviews
to get an impression of roguelike
games in general and NetHack in particular. Most other links on this
page presume at least player's knowledge of the game.
This page does include links to information on direct predecessors and
descendants of NetHack. That means you can also find information
on Hack, SLASH and SLASH'EM. I do not list links to pages about
Rogue, Angband or other roguelike games. For me, the NetHack
family tree begins with Hack. If you want a more
complete overview of roguelike games, I suggest you take a look at
BALROG.
Main sitesThe official NetHack sites.
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Edited on March 28, 2003.
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The official site for NetHack, although there are many other places where you can get a version of the game. This one is where the DevTeam itself makes NetHack available to the public. Here you can find old versions, the most recent version, and all known bugs in recent versions of NetHack. Should you discover anything odd, consult these before sending mail to the DevTeam.
The DevTeam can be reached at devteam@nethack.org.
http://www.nethack.org · 837 pageviews · Add notes
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Edited on July 26, 2002.
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Information sitesThe information sites all contain some information on the game, such as history, technical information or spoilers.
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Contributed by Dion. Edited on November 14, 2002.
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Edited on March 28, 2003.
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Dylan O'Donnell has updated Kevin Hugo's spoilers to NetHack 3.4, and has written some more himself. He has also written a Gazetteer of NetHack, and a detailed bibliography of the NetHack Database. Dylan also maintains the FAQ for the newsgroup.
http://www.spod-central.org/~psmith/nh/ · 1488 pageviews · Add notes
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NetHack -- Mikko Saari |
Information sites
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Edited on September 20, 2002.
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Edited on March 28, 2003.
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Part of Boudewijn Waijer's roguelike pages. It contains tips and spoilers, sources and binaries of many versions, including the older versions of Hack, and many utilities for different platforms. Still one of the most complete NetHack sites around, albeit a bit dated now.
http://home.tiscali.nl/~bwaijers/nethack/ · 622 pageviews · Show/add notes (1 note)
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Edited on April 1, 2003.
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This site is made by Sascha Wostmann and Ralph Geissler; Here you can find a collection of spoilers grabbed from the newsgroup, utility programs, a bones files repository and the NetHack Contest, where different NetHackers can play in the same dungeon. The site is a little biased towards the PC versions of NetHack. There is also some information on SLASH and SLASH'EM available here.
http://www.nethack.de/ · 550 pageviews · Add notes
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Edited on September 24, 2002.
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A comprehensive comparison of a large number of Roguelike games, including NetHack, is presented here. With it comes "Trav's shoplifting primer", mainly written to show NetHack's depth, but a nice collection of hints or spoilers in its own right.
http://www.tripecac.com/roguelike/ · 463 pageviews · Add notes
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NetHack -- Kamen Kirilov |
Information sites
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On this page, you can find a small collection of bones files for NetHack, and some ascension stories. Perhaps the most interesting thing is a page with tips for Tourists, on how to survive early in the game with that class.
http://free.top.bg/kamenk/nethack.htm · 391 pageviews · Add notes
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Edited on June 30, 2003.
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Ali is the maintainer of the Unix version of SLASH'EM, and also hosts some spoilers about it. But his site has lots of NetHack information, too: including a very comprehensive monster manual that describes every monster in NetHack in detail; a copy of 'NetHack - The Next Generation', a variant of NetHack 3.1.3 with a geek character added; and a cross-referenced version of the source code. Furthermore, there are links to lots of information sites and to almost all patches in existence here; and Ali saved copies of the famous Wizard Patch and Josh Fishman's version thereof. Another patch that could have been lost to mankind is the Dwarf Patch, also available here.
http://www.juiblex.co.uk/nethack.html · 354 pageviews · Add notes
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Edited on July 29, 2002.
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The Minetown in the Gnomish Mines now has its own newspaper. It has everything you should expect: cover stories, ads and editorials, but as such, it contains a lot of useful information on the game. Go there and have a good time reading. The site is no longer updated.
http://pages.infinit.net/curlypp/digger · 323 pageviews · Add notes
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Edited on July 29, 2002.
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Edited on April 25, 2003.
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Edited on September 24, 2002.
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Cristan wrote a program that generates spoiler tables directly from the NetHack sources, by replacing NetHack's main(). This allows hime to generate spoilers for different versions of NetHack, several of which he has on his site. There also is a map of the dungeon and a graph of NetHack 3.2 spell casting probabilities here.
http://www.cse.unsw.edu.au/~cls/spoil/ · 208 pageviews · Add notes
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Edited on September 24, 2002.
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Eva has written a couple of pages with information about NetHack and SLASH'EM, among others a list of differences between the two. She also wrote (and hosts) a categorised list of NetHack Spoilers, which might help a lot in finding a particular piece of information. On this site, you can also find an updated version of nhk, a Perl program that shows you how the enemy is doing: it compiles a list of high scores for monsters from your logfile.
http://www.statslab.cam.ac.uk/~eva/ · 174 pageviews · Add notes
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Edited on September 24, 2002.
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The NetHack Docs are a fully cross-referenced version of the documents and data files that come with NetHack. They give a whole new dimension to reading those old information files!
http://www.nicolaas.net/erebus/nhdocs/ · 170 pageviews · Add notes
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Edited on September 24, 2002.
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Here you can find a X11 font that you can use when playing NetHack; it has little pictures for all items and monsters. Detailed configuration instructions are available as well. Furthermore, you can find Thomas's thoughts on weapon skills, a detailed weapon recommendation for each character class and a damage calculator that lets you find out how much damage your character can do with each weapon.
http://hea-www.harvard.edu/~fine/Fun/nethack.html · 158 pageviews · Add notes
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Edited on September 24, 2002.
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On this home page a large alphabetical list of spoilers is available, originally written for NetHack 3.0j, but updated to incorporate the changes since then. There is also an icon library available, with Windows icons for all roles in NetHack and SLASH'EM. You can use these to put shortcuts on you desktop for all different games you are currently playing.
http://www.kallistiyalla.com/royindex.html · 119 pageviews · Show/add notes (2 notes)
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Edited on July 30, 2002.
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Another NetHack Home Page, which is no longer maintained since 1998. Contains spoilers, variants, utilities and various sources in ZIP-format, as well as some interactive pages filled by visitors with stories and one-liners.
http://pinky.wtower.com/nethack/ · 116 pageviews · Add notes
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Edited on September 24, 2002.
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Chris thought that Vlad was a wimp, and so he wrote the Vlad Balance patch, which makes Vlad a much stronger adversary. He also wrote a spoiler about firearms in SLASH'EM which can be found on his site.
http://glass.tvu.ac.uk/~chi/nethack/ · 90 pageviews · Add notes
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On this site, Petri Mikael Kuittinen has gathered together some information on many roguelike games, including NetHack. He includes some background, small reviews, links and a glossary of terms. Here's the NetHack part of it.
http://www.hut.fi/~eye/roguelike/nethack.html · 78 pageviews · Add notes
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Edited on September 24, 2002.
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On Mattias Mansson's site you can find little original content, but it does feature an international high score list (compiled from submissions), and you can download the DOS-version of the NetHack 3.2.2 and some utilities there.
http://welcome.to/Nethack · 63 pageviews · Add notes
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WWWWolf is the Commander of the rec.games.roguelike.nethack CR3T1NZ Advisory Mobile Unit, always on the move to protect the newsgroup against spammers and off-topic posts. His "Official RGRNCA strikes" are archived here.
http://rgrnca.cjb.net/ · 60 pageviews · Add notes
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Edited on September 24, 2002.
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Although it is anounced that this site will disappear for years already, it is still there. This is the place where the NetHack code was first explained, some sort of geek code for NetHack players by Raisse the Thaumaturge (Irina Rempt) and others. Although version 1.1 is still there, you might want to take a look at the NetHack Code site for newer versions.
http://www.physics.helsinki.fi/~vviitane/nethack.html · 47 pageviews · Add notes
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Edited on September 24, 2002.
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Tom has made a patch available to compile SLASH'EM on Linux and other Unix platforms. On the page there is also a PostScript version of Kevin Hugo's spoilers (text and HTML versions are available on Sascha's site.) He also wrote another http://www14.in.tum.de/personen/friedetzky/nh330-dump.patch (with a detailed http://www14.in.tum.de/personen/friedetzky/nh330-dump.README) that allows you to dump character information to a file at the end of a game. (No links exist from his main page to them.)
http://www14.in.tum.de/personen/friedetzky/ · 33 pageviews · Add notes
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Although this page is in Hungarian, it has a nice HTML version of the WCST spoilers for NetHack 3.0. Although these spoilers are now largely obsolete, they still form one of the few coherent guides to NetHack, and thus are fun to read.
http://fly.cc.fer.hr/fun/nethack/ · 30 pageviews · Add notes
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Downloads and variantsIn this category you find versions of NetHack apart from the official binaries and the variants of NetHack that are still available today. It also contains links to hints and spoilers for these versions, as far as they exist. Patches to create your own version of Nethack are in the patches category, since they are only useful for people who can compile NetHack themselves.
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Edited on April 1, 2003.
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Warren Cheung has combined SLASH 4.1.2-8 beta by Enrico Horn with Larry Stewart-Zerba's Wizard Patch, and called the result "Super Lotsa Added Stuff Hack with Extended Magic", or SLASH'EM. Since the first release a lot has been added to this variant, including the Dwarf Patch (archived on Ali's site). SLASH'EM is being actively maintained, incorporating changes from NetHack and other innovations.
http://www.slashem.org/ · 342 pageviews · Add notes
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Edited on September 24, 2002.
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Jaakko Peltonen decided to take the graphics in NetHack even further; he created a version that uses a bird's eye view, features sound and music, and has some changes to the user interface to make playing NetHack easier -- including 'autopilot' for long movements, and tooltips to quickly identify objects or creatures. Falcon's Eye comes in versions for DOS, Windows and Linux.
http://www.hut.fi/~jtpelto2/nethack.html · 266 pageviews · Add notes
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Edited on September 24, 2002.
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Rob Ellwood has quite some information on how to change NetHack on his site, including how to create new predefined levels. His site also contains a collection of new levels for download (the "New Toys"), which you can install for your DOS or Windows version of NetHack; sources are included. Furthermore he wrote a patch to add a potion of lose ability to the game.
http://members.shaw.ca/rob.ellwood/ · 218 pageviews · Show/add notes (4 notes)
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Another new tileset for the Windows Graphical version of NetHack 3.4.0 was created by Geoduck. He took a different approach: his tiles make the complete map fit on most computer screens, and he uses pictures of letters for most monsters, with a little artistic addition to most of them.
http://www.olywa.net/cook/nhack.htm · 213 pageviews · Add notes
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AllegroHack is an MS-DOS port of NetHack that uses the Allegro graphics library to provide fancier graphics. It supports different screen resolutions, true color and translucency, among others, but is still bones- and savefile compatible with the official DOS binary.
http://www.pinn.net/~jry/allegrohack/ · 159 pageviews · Show/add notes (1 note)
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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NetHack with a Qt Interface is a version of NetHack with a Windowing interface for Linux and Windows. The Qt interface is now part of the official NetHack sources. Here you can get a version of Qt NetHack that also runs on SHARP Zaurus SL5000 and Compaq iPAQ handhelds running Linux.
http://trolls.troll.no/warwick/nethack/ · 108 pageviews · Add notes
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noeGNUd -- Clive Crous |
Downloads and variants
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Contributed by Dion. Edited on January 15, 2004.
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Clive created another NetHack UI, based on OpenGL. It features 2D and 3D, ASCII and tiles, and different tilesets; furthermore it allows recording of games and easy screenshots.
http://www.linuxgames.co.za/noeGNUd/ · 108 pageviews · Add notes
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Edited on September 24, 2002.
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If you are bored with the Gnomish Mines, here you can find a patch to add some more variety to the end level and the mine town. There is also a DOS binary available. To accomplish this, Kelly wrote some patches to the level compiler, which you can download here too. For AllegroHack there is a nice tileset that uses letters in different fonts for all monsters; for DOS, there is a special NetHack font.
http://www.evilgeek.com/nethack/ · 97 pageviews · Add notes
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Edited on September 24, 2002.
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To make Gehennom a little less boring, the Hell Patch introduces more named demons with their own lairs. The final goal is to have 40 demons and 20 lairs to choose from, and an extra branch in Gehennom. There also is an MS-DOS executable available.
http://www.smart.net/~rchason/nethack/ · 95 pageviews · Add notes
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GnomeHack -- Erik Andersen |
Downloads and variants
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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Jonathan made some extensions to the Windows version of NetHack 3.4.0: an enhancement to the message window that fades out old messages, and a new feature for the mouse: right-clicking on the map describes what's there. You can download sources and precompiled binaries.
http://www.steelskies.com/nethack.php · 85 pageviews · Show/add notes (1 note)
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NetHack with a Jewish twist: Kosher NetHack adds a conduct to NetHack to only eat kosher food. To make life a little easier, sheep are added to this version as well. Expect to see three additional roles here as well: Yisrael, Levite and Kohan roles are under development.
http://members.bellatlantic.net/~vze2c76t/Koshernethack.html · 78 pageviews · Add notes
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SLASH -- Enrico Horn |
Downloads and variants
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Enrico Horn has combined Tom Proudfoot's SLASH V6 and NetHack 3.2.2, the result of which is called SLASH 4.1.2-8 beta. It comes in two versions, one without the blackmarket level and one with it. Binaries for DOS and patches for several platforms are available. There is also a Tile Editor for DOS available on his site.
http://www.rz.tu-ilmenau.de/~wi019/ · 70 pageviews · Add notes
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Adding to the increasing number of Window ports of NetHack, Andrew created glHack, a Linux window port using tiles. It looks a bit like the MS-DOS versions: it uses tiles, but no popup windows and other GUI elements. You need a (Debian) Linux system to use it.
http://glhack.sourceforge.net/index.php · 62 pageviews · Add notes
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NetHack -- Tom Proudfoot |
Downloads and variants
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Tom Proudfoot is the original author of SLASH, "Super Lotsa Added Stuff Hack", a famous variant of NetHack. He abandoned development of his variant after NetHack 3.2.2 came out, and now wrote several shareware and freeware roguelikes available at http://www.proudft.com/. Here you can read his thoughts about NetHack and SLASH. Sources and binaries for SLASH are only available at the Nethack3.2.1 & Slash 6 repository
http://www.proudft.com/nh.html · 56 pageviews · Add notes
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Nethack -- Philipp Lucas |
Downloads and variants, Utilities
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Edited on September 24, 2002.
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Apart from a lot of links, Philipp Lucas has some utilities to convert between record files (score files) from NetHack version 3.1, 3.2 and 3.3; a utility to merge score files; and Protected-mode MSDOS binaries for PatchHack on his site, as well as some information on this version.
http://www.online-club.de/~phlucas/nh.htm · 51 pageviews · Add notes
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No doubt one of the smallest NetHacks around: NetHack for the Psion Series 5 and Revo. A front-end is added to make it easy to read the accompanying documentation, and to be able to start it from the Extras bar. Version 3.3.1 and 3.4.0 are available; 3.4.0 is for the 5MX, NetBook/Series 7 and the Revo and friends; it includes colour support, too.
http://dales.rmplc.co.uk/Duncan/Nethack.htm · 37 pageviews · Show/add notes (2 notes)
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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If you own a Agenda VR3 Linux based PDA, you can run this NetHack port. It is the TTY version of NetHack. The program still is 2.5 MB, which might be too big for some people, though.
http://www.delorie.com/agenda/nethack/ · 24 pageviews · Add notes
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Owners of a version of Linux could use the Debian source package of Nethack, available off the Debian Nethack page, or the patches to the official source. It supports proper color, IBM graphics support and sound on the Linux console. There is a beta version of NetHack 3.3.0 for Debian Linux available.
http://packages.debian.org/nethack · 23 pageviews · Show/add notes (1 note)
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PatchesFor anyone who has a compiler and some version of 'patch', their are patches for NetHack available on the web. In this category you can find links to them.
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Edited on November 11, 2002.
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Pasi created a couple of patches, adding objects (butcher's apron, whetstone), new uses of existing objects (wash your hands, flip a coin) and a configurable status line to the game. He also wrote a new level compiler and added some new types of rooms to the game. New patches appear often, so check his page!
http://cs.joensuu.fi/~pkalli/code/ · 147 pageviews · Add notes
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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Jukka Lahtinen has written two utilities for NetHack users, reclist and mergrec, both of which come with source and DOS and OS/2 executables. reclist allows you to see the score file much like nethack -s does. mergrec lets you merge different score files from game versions 3.2.0-3.3.0. Furthermore, a whole list of patches is available from this site, among which are a patch by Trebor A. Rude to have objects in a container merge together as they do in you main inventory and the Extinction Patch by Wingnut, that shows extinct species at the end of the game.
http://www.iki.fi/jslahti/nethack.html · 95 pageviews · Add notes
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Contributed by Dion. Edited on October 22, 2003.
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These are miscelleneous patches, for various versions of NetHack. The latest include the Poisoned Weapons patch.
For 3.4.1: Lenses patch, extended alchemy patch.
For 3.4.0: add torches to NetHack, use eucalyptus leaves as a whistle, portable holes, Mirror of entrapment.
http://www.cse.unsw.edu.au/~malcolmr/nethack/ · 81 pageviews · Show/add notes (1 note)
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Similar to the Hell Patch, the Lethe Patch tries to make Gehennom less boring. It adds the fabled river Lethe and a number of monsters from the Cthulhu Mythos to NetHack, and adds items, monster behaviours and a lot of new or redecorated levels. Here you can find the patch and an MS-DOS executable.
http://members.iinet.net.au/~mykael/ · 63 pageviews · Show/add notes (2 notes)
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Apart from a Japanese version of NetHack 3.2.2, featuring a new character, the JNetHack page also has a version of NetHack 3.2 running under GTK+. This is a patch, so you need the NetHack 3.2.2 sources and a copy of the GTK+ library; but if you can compile it, you get pseudo-3D tiles (or at least 32x32 tiles,) and a 'radar' window!
http://www.jnethack.org/jnethack-e.html · 63 pageviews · Add notes
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Contributed by Dion. Edited on December 12, 2003.
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Andre wrote a couple of patches, among which the whips patch, which adds some more whips to NetHack, and the Bard's patch, which adds a bard character to the game. The bard is quite different in that he needs musical instruments to perform magic.
Furthermore you can find here a patch that enhance Monk's martial arts, and a Wizard's staff patch that adds a new weapon.
Also on this site is another NetHack Movie.
http://www.dorineleil.pop.com.br/bertelli/computers/games/nethack.en.html · 63 pageviews · Add notes
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On this page you can find a patch for NetHack 3.3.0 and 3.3.1 that adds highlighting to the status line. It will turn all important things (weak from hunger, low on hitpoints) orange to attract more attention to it. Furthermore, the famous Pizza Delivery Patch for 3.3.0 can be found here.
http://www.mindspring.com/~pfister_/nethack.html · 61 pageviews · Add notes
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Edited on June 30, 2003.
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Larry Stewart-Zerba is the author of the famous Wizard Patch, with which a proficiency system similar to that for weapons is applied to spellcasting. This system is incorporated in NetHack since version 3.3.0. The latest version of the Wizard Patch as such is 1.0, and it is available on Ali's NetHack Page to which the link above now points.
http://www.juiblex.co.uk/nethack/Wizard/wiz10.txt · 59 pageviews · Add notes
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Edited on April 17, 2003.
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D. Stage wrote the Boulder Patch and made it available on rec.games.roguelike.nethack. It makes wands of digging destroy boulders, since some people believe it is a bug that this doesn't happen in the standard game. Other people disagree, of course... Decide for yourself; a copy of the Boulder Patch is available on my site.
http://www.nicolaas.net/erebus/boulder.diff · 56 pageviews · Add notes
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Contributed by Dion. Edited on December 1, 2003.
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Contributed by Dion. Edited on April 4, 2003.
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If you compile NetHack yourself, you have to edit the Makefile and some header files to set some settings to suit your needs. On this page you will find autoconf/automake scripts that automate this job.
http://auto-nethack.sourceforge.net/ · 53 pageviews · Add notes
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A big list of patches, most of them adding Other Funny Messages to NetHack 3.3.1. Also includes the Stick patch and the Preadjust patch to manage your inventory letters, and the Bagmerge patch that merges similar objects in containers.
http://www.killerbunnies.org/nethack/ · 52 pageviews · Add notes
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Contributed by Dion. Edited on March 31, 2003.
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Roderick Schertler wrote a Hearse client for Unix. It is written in Perl, so it could work on other platforms as well. He also wrote some patches (the pickup_thrown patch among others.) He also created Patchable Nethack, which is a version of the source code that makes it easier for patch and diff to solve conflicts between patches.
http://www.argon.org/~roderick/nethack/ · 45 pageviews · Add notes
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Edited on September 24, 2002.
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This patch was posted on rec.games.roguelike.nethack by Wingnut on 20/01/2000; it extends the #jump command so it casts the jump spell if you know it. This is a text version with human-readable instructions, as was the original post.
easyjumping.txt · 32 pageviews · Add notes
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When I complained loudly on rec.games.roguelike.nethack about a game lost by quaffing from a fountain with Caps Lock on, David Damerell wrote The Paranoia Patch. If you apply this patch to a vanilla 3.2.2 source tree, it alters the game such that you can specify "paranoid_quit" in your options. Quitting and entering Explore mode then asks you to type "yes", not just the letter "y". The Paranoia Patch is also ported to NetHack 3.3.0, although quitting now is done with other keys. Additionally, the sources for SLASH'EM (a ZIPfile for the DOS source and a .tar.gz of the source tweaked for Linux compiles) are mirrored here.
http://www.chiark.greenend.org.uk/~damerell/ · 29 pageviews · Add notes
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Servers and servicesIn this category some telnet servers providing NetHack are mentioned, as well as other special NetHack related services on the web.
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A website where you can play NetHack online. A Java applet is included to make a telnet connection to this site, although you can also use your own favourite telnet program. This site organized NetHack tournaments, but the last one is almost a year old.
http://www.thenethacksite.com/ · 560 pageviews · Add notes
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Edited on October 13, 2002.
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/dev/null is another site to look if you want to compare your NetHack quality to others's. Using telnet you can play NetHack in a tournament on one of their servers.
http://nethack.devnull.net/ · 338 pageviews · Add notes
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Edited on December 11, 2002.
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Cyde Weys' server has NetHack 3.4.0 to play. To connect, SSH or telnet to fyre.myvnc.com, specify "yasd" as your user name to log on, and then give your NetHack user name and a password.
http://fyre.sytes.net:8007/nethack.html · 142 pageviews · Add notes
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Edited on December 19, 2002.
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UtilitiesThese sites have utilities available that somehow are related to NetHack.
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Clippy is an Internet page that helps you in identifying items that you find in a shop. You fill in some information on an item and it will present you a list of what it can be. A technique otherwise known as "price-IDing", but put in a nice web interface.
http://nethack.roy.org/clippy/ · 123 pageviews · Add notes
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Hearse -- Alexis Manning |
Utilities
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Edited on July 23, 2003.
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Edited on August 14, 2003.
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Nethack Scores produces HTML output from Nethack logfiles, and allows you to do some filtering. This could be useful for maintainers of NetHack servers. It requires Python 2.x. to run, but it will work on Windows and Unix.
http://freshmeat.net/projects/nhscores/ · 44 pageviews · Add notes
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Robert Lund has posted several versions of the NetHack Logparser on rec.games.roguelike.nethack; it is a Perl script that can show you top scores, average scores and top killers from a NetHack 3.2.2 logfile or record file. A copy of version 1.02 is available on my site.
logparse · 35 pageviews · Add notes
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Sascha Lüdecke wrote statnethack, a Perl program that summarises the performance of your characters in a table. Logentries from NetHack version 3.2, 3.3 and prior are supported.
http://www.meta-x.de/software/ · 33 pageviews · Add notes
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Hackers is a Perl program that allows you to store a database of NetHack configuration files so you can play NetHack in different disguises. It tries to add some atmosphere into the bargain. The program is clearly written for Unix/Linux, so expect some work if you use another platform.
http://www.sacredchao.net/software/hackers/ · 26 pageviews · Add notes
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Edited on November 29, 2002.
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ReviewsAlthough most sites try to describe NetHack in one way or another, a couple of more formal reviews have been written about the game. If you want a description of the game in plain English, without being spoiled, or just want to know what other, not necessarily addicted, people think about NetHack, you should try these links.
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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On this page, NetHack is reviewed and visitors added comments -- and it is these comments that can be insightful. By the way, NetHack gets an average 5 out of 5 star rating from all the visitors.
http://happypenguin.org/show?NetHack · 43 pageviews · Add notes
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Edited on September 24, 2002.
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MiscellanyThis category contains all sites that fail to be categorised otherwise, but nevertheless have something to do with NetHack.
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Edited on September 24, 2002.
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The NetHack Code is a sort of Geek Code for NetHack players, in which they can show their playing style to the world. The NetHack Purity Test is a similarly geeky thing. This page gives an overview of the history of the NetHack Code and the NetHack Purity test and several versions of both; it is also the home of nhcodec, a Perl program to decode a NetHack Code for you.
http://www.nicolaas.net/erebus/nhcode/ · 146 pageviews · Add notes
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Contributed by Dion. Edited on March 31, 2003.
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YASD -- Adam "SmartGamer" Norberg |
Miscellany
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On YASD, you can submit YASDs (Yet Another Stupid Death) and YAFMs (Yet Another Funny Message) using a web form. And of course you can read the online repository of Deaths and Messages posted there.
http://yasd.homestead.com/ · 126 pageviews · Add notes
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Edited on March 31, 2003.
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Wikipedia is a collaborative project to create an encyclopedia on the Internet. The item on NetHack is quite interesting to read, and has links to many related keywords in the encyclopedia.
http://www.wikipedia.com/wiki/NetHack · 120 pageviews · Add notes
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If you like card-games like "Magic - The Gathering", this might interest you; if you like Nomic-like games too, it certainly will. This is a NetHack based card-game, where you have to retrieve the Amulet of Yendor while fighting monsters, according to the Dvorak game concept; it allows you to change the rules as you go along, too!
http://www.dvorakgame.co.uk/cardlist.cgi?nethack · 89 pageviews · Add notes
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Visitor's itemsVisitor-contributed items. If you want to add an item to the NetHack Index, you can use the submit page. If you want to comment on an existing item, select the Add notes link with that item.
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Edited on December 23, 2002.
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The Absurd Tileset consist of large, photo-realistic images of all NetHack entities. They come in two sizes: 96x96 and 72x72 pixels per tile. You need a lot of free memory to use them, but it will guarantee quite a different NetHack experience.
http://www.aesthetictech.8m.com/Absurd.htm · 263 pageviews · Add notes
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nethackgear.com -- John and Dave |
Visitor's items, Servers and services, Miscellany
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Contributed by Dion. Edited on December 20, 2002.
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Finally new T-shirts have arrived! At nethackgear.com you can choose from five different designs. But there is more stuff you can buy: fortune cookies with real NetHack fortunes in it.
You can also play NetHack on this site using SSH.
http://www.nethackgear.com/ · 213 pageviews · Add notes
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Contributed by Dion. Edited on September 17, 2002.
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CatScratch.Org -- Michael J. Kitchin |
Visitor's items, Servers and services
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Contributed by Dion. Edited on May 14, 2003.
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Edited on September 23, 2002.
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Edited on September 23, 2002.
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Contributed by Dion. Edited on March 24, 2003.
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Contributed by Dion. Edited on February 28, 2003.
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LegoHack! -- Irina Rempt |
Visitor's items, Miscellany
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Contributed by Dion. Edited on October 16, 2002.
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NetHack -- SomeOne |
Visitor's items, Downloads and variants
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Contributed by Dion. Edited on October 27, 2003.
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Contributed by Dion. Edited on March 20, 2003.
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There two more types of NetHack T-shirts to buy on-line. The two designs are available on three types of T-shirt. For those of you who still remember: the designs resemble the original out-of-print Jim McLennan T-shirts (pictures of that can be found on Sascha's site.)
http://www.cafeshops.com/nethack/ · 77 pageviews · Add notes
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Contributed by Dion. Edited on July 24, 2003.
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Contributed by Dion. Edited on February 28, 2003.
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Contributed by Dion. Edited on November 14, 2002.
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This NetHack Quick Reference card is a summary of all NetHack commands one one sheet of paper. It is available as a PDF file, so you need Acrobat Reader to view it.
http://www.webfroot.co.nz/nethack/ · 73 pageviews · Add notes
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Contributed by Dion. Edited on August 4, 2003.
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Contributed by Dion. Edited on April 22, 2003.
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Contributed by Dion. Edited on May 22, 2003.
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HECK -- Kelly Bailey |
Visitor's items, Downloads and variants, Patches
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Contributed by Dion. Edited on June 6, 2003.
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littlehack -- Iain D Broadfoot |
Visitor's items, Patches
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Contributed by Dion. Edited on July 28, 2003.
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NetHack -- Neowall |
Visitor's items, Reviews
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Contributed by Dion. Edited on August 5, 2003.
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Contributed by Dion. Edited on October 22, 2003.
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Kelly did it again! After the alternative Gnomish Mines and the Heck patch, he wrote Heck^2, which is another approach to make Gehennom more interesting. It consists of more than 40 hand-made special levels, a couple of which will be used each game.
You only have to install a new nhdat file to use Heck^2, but a patch to the makefiles is available as well for those who roll their own binaries.
Also on this site: Abigaba tiles, a tileset for the Windows version of NetHack (and SLASH'EM) made by James Hogwood.
http://www.multifoliate.com/nh/ · 54 pageviews · Add notes
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Edited on September 23, 2002.
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Contributed by Dion. Edited on December 19, 2002.
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Doxygen is a source code documentation system, which can also be used to extract and display source code structure. On this page, the source code structure for NetHack is shown; it includes all the source files, with cross reference information.
http://www.ointment.org/nethack-doxygen/index.html · 48 pageviews · Add notes
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Contributed by Dion. Edited on November 14, 2002.
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Andreas wrote two patches. The Conduct patch changes the way conducts works: you now have to say in advance which conducts you plan to adhere to. The Thievery patch (which is included in the Conduct patch, but is also available separately) adds a steal-attack for rogues. This URL gives a directory listing with descriptions and patches.
http://www.rzuser.uni-heidelberg.de/~adorn/nethack/ · 46 pageviews · Show/add notes (1 note)
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Contributed by Dion. Edited on October 24, 2002.
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Nephi finished a feature that was partly implemented by the DevTeam: invisible objects. With this patch, any object can be invisible, which changes the handling in various ways. Binaries (for Windows) are available as well.
http://www.geocities.com/zindorsky/ · 40 pageviews · Show/add notes (2 notes)
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Contributed by Dion. Edited on December 19, 2002.
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Part of Raymond Earle's large database of Amiga game information, these Hack and NetHack pages are of historical interest. They contain quite a complete guide to Hack, and additional information on NetHack 2.
http://www.flash.net/~rayearle/Hfiles/Hack.html · 39 pageviews · Add notes
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Contributed by Dion. Edited on June 6, 2003.
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This patch adds a new artifact crysknife to NetHack, called the Tooth of Shai-hulud. It is an artifact version of the existing crysknife, with some interesting extra properties.
http://www.geocities.com/donrl/ · 39 pageviews · Add notes
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Contributed by Dion. Edited on August 4, 2003.
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Contributed by Dion. Edited on December 19, 2002.
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Contributed by Dion. Edited on March 20, 2003.
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For those of you who think Emacs is an operating system: NetHack can be played as an Emacs major mode, too. It offers some advantages, among which are customizable keys and colors.
http://www.nongnu.org/nethack-el/ · 36 pageviews · Add notes
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Contributed by Dion. Edited on January 27, 2003.
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This patch adds three new athame artifacts to NetHack 3.4.0, one of each alignment. The interesting thing about them is that their special characteristics are determined at random, so they are different each game.
http://www25.brinkster.com/zablefahr1/ · 33 pageviews · Add notes
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Contributed by Dion. Edited on November 18, 2003.
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Contributed by Dion. Edited on November 18, 2003.
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Edited on September 23, 2002.
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Contributed by Dion. Edited on February 28, 2003.
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NetHack -- David Corbett |
Visitor's items, Information sites
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Contributed by Dion. Edited on September 23, 2003.
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Contributed by Dion. Edited on July 28, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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sortloot -- Jeroen Demeyer |
Visitor's items, Patches
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Contributed by Dion. Edited on April 22, 2003.
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This is a patch that changes the display of lists of items. Instead of the more or less random order you normally see when looking at your inventory, or items on the ground, they are neatly sorted alphabetically. This is an option you can switch on or off.
http://cage.rug.ac.be/~jdemeyer/nethack/sortloot.diff · 26 pageviews · Add notes
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Contributed by Dion. Edited on March 28, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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With this patch you can have two games of NetHack start with the same dungeon, and with characters with the same starting equipment. That way people can compete under circumstances that are more similar than in a normal game of NetHack.
http://waah.dyndns.org/nhtournament/ · 24 pageviews · Add notes
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Contributed by Dion. Edited on August 4, 2003.
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If you run NetHack in a Linux console, and you want something more 'graphical' looking than characters, you can try the special console font for NetHack. It has simple symbols for everything instead of letters. If you don't like the one DeeT provided, you can make your own with his Font Editor, also available on this page.
http://dt.prohosting.com/hacks/nethack.html · 24 pageviews · Add notes
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Contributed by Dion. Edited on August 5, 2003.
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Contributed by Dion. Edited on September 23, 2003.
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Contributed by Dion. Edited on March 25, 2003.
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Contributed by Dion. Edited on September 25, 2003.
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Contributed by Dion. Edited on July 21, 2003.
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NetHack brass -- youkan |
Visitor's items, Downloads and variants, Patches
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Contributed by Dion. Edited on October 31, 2003.
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Contributed by Dion. Edited on October 31, 2003.
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Contributed by Dion. Edited on October 31, 2003.
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Edited on November 16, 2003.
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fork/exec |
Visitor's items, Servers and services
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Contributed by webmaster@forkexec.com. Edited on February 7, 2004.
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Contributed by Dion. Edited on July 28, 2003.
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With this patch, fire resistance and cold resistance are made mutually exclusive: you can have one or the other, but not both. Well, you can have both under special circumstances, but normally getting one makes the other one go away.
http://james.lab6.com/2003/07/27/fireXORcold/ · 15 pageviews · Add notes
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Contributed by Dion. Edited on December 15, 2003.
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Michael wrote the NetHack Random Character selector, which gives you a bit more control on random character selection, and some patches: Tree cutting (to cut trees), Defer name (to choose your name after all other character traits) and an improvement to the DOS DJGPP Makefile.
http://post.queensu.ca/~lehotay/nethack/ · 15 pageviews · Show/add notes (1 note)
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Contributed by Dion. Edited on January 5, 2004.
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Hack 1.0.3 -- Andries Brouwer |
Visitor's items, Main sites, Information sites, Patches
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Contributed by Dion. Edited on February 13, 2004.
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Contributed by Dion. Edited on February 13, 2004.
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Contributed by Dion. Edited on January 13, 2004.
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Contributed by Dion. Edited on February 24, 2004.
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Contributed by Dion. Edited on February 17, 2004.
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