List of Nethack Spoilers
Introduction
This page attempts to list all Nethack spoilers which are available on
the Web and have any content which is relevant to the current version
of vanilla Nethack (3.4.3). It may omit spoilers if their content is
completely contained in another spoiler or in the Guidebook or
Nethack's built-in help system. It was written by Eva Myers, with a
great deal of help from Dion Nicolaas's Nethack Index
which is a very useful list of pages relating to Nethack. If you know
of any spoilers which you believe should be listed here but aren't,
please feel free to email me.
Spoilers About Items
This section contains spoilers describing the various items which
appear in the game and detailing their effects and uses. For example,
links to Dylan O'Donnell's updated versions of Kevin Hugo's spoilers
can be found here.
- Amulets,
by Kevin Hugo and Dylan O'Donnell.
- Armour,
by Kevin Hugo and Dylan O'Donnell.
- Magic
cancellation versus magic resistance, by Peter Snelling, Boudewijn
Waijers and Michal Pawlak.
- The helm of
opposite alignment, by TRWeezingSmog and Irina Rempt.
- Artifacts
and their properties,
by Kevin Hugo and Dylan O'Donnell.
- Magicbane
and artifact selection strategy,
by Kevin Hugo and Dylan O'Donnell.
- Artifact
Damages for Nethack 3.1.3, by Henri Block and Hisashi Yoshida.
- Food, by
Kevin Hugo and Dylan O'Donnell.
- Gems and
luck, by Kevin Hugo and Dylan O'Donnell.
- Miscellaneous
Items, by Kevin Hugo and Dylan O'Donnell.
- Potions,
Part 1, by Kevin Hugo and Dylan O'Donnell. Table of potions and
their effects.
- Potions,
Part 2, by Kevin Hugo and Dylan O'Donnell. Miscellaneous facts
about potions including the effects of mixing them.
- Rings,
by Kevin Hugo and Dylan O'Donnell.
- Scrolls,
by Kevin Hugo and Dylan O'Donnell.
- Tools,
by Kevin Hugo and Dylan O'Donnell.
- Wands
effects, by Kevin Hugo and Dylan O'Donnell.
- Breaking
wands, cancellation, and polymorphing, by Kevin Hugo and Dylan
O'Donnell.
- Cancelling
objects, by Irina Rempt.
- Weapons,
by Kevin Hugo and Dylan O'Donnell.
- Enchantment
Limits, by Peter Snelling and Boudewijn Waijers.
- Collected
Item Tables, by Kevin Hugo and Dylan O'Donnell.
Spoilers About Monsters
This section contains tables of monsters including information about
their attacks, and also some spoilers about specific monsters which
are particularly difficult to kill or interesting in some other way.
- Monsters
spoiler, by Kevin Hugo and Dylan O'Donnell. A table of monsters
including details of their attacks.
- Monster
generation and disposal, by Dylan O'Donnell. A table of monsters
showing how often they are generated and how likely they are to leave
corpses.
- Experience
values of monsters, by Hojita Discordia.
- The
Monster Manual, by J. Ali Harlow. A very detailed compendium of
information about every single monster.
- Monsters
(not) leaving corpses, by Boudewijn Waijers and Peter Snelling.
- The Nethack
Incubus And Succubus Spoiler, by Ray Chason.
- Cockatrice
Spoiler, by David Corbett.
- Medusa
Spoiler, by Arien Malec.
- The Air
Elemental FAQ List, by David Goldfarb.
- Differences
Between The Demon Lords, by Bruce Cox.
- The
Demogorgon FAQ, by Kate Nepveu.
- Energy
Vortices, by Andrew Aldahn.
- Demon
Summoning 101, by M. Stage.
- Gremlins,
or how to get rid of an intrinsic, by Boudewijn Waijers.
- Monsters'
Starting Equipment, by Boudewijn Waijers.
- Monsters'
defense tactics, by Bruce Cox.
- Monster
spell spoiler, by David Corbett.
Spoilers About Dungeon Layout And Special Levels
This section deals with the layout of the Dungeons of Doom, the
special levels which can be found there, the bones levels on which you
encounter the ghosts of previous adventurers, and the special rooms which
occur on otherwise ordinary levels.
- A
Gazetteer Of Nethack 3.4, by Dylan O'Donnell. Contains
information (including maps) about all the special levels.
- Leaving and
loading bones files, by Dylan O'Donnell.
- Special
rooms, level sounds, and shop generation, by Dylan O'Donnell.
- A
description of the dungeon layout, by Robert DeLoura, David
"Mishael" Green and Boudewijn Waijers.
- Maps
of the special levels and information about them, by Boudewijn
Waijers.
- Maps
and descriptions of the Quests, by Boudewijn Waijers.
- Sokoban
Spoiler, by Boudewijn Waijers.
Spoilers About Dungeon Features
This section deals with the things you can do with dungeon features -
fountains, sinks, thrones, graves and traps. Altars are covered
later, in the spoilers about religion.
Spoilers About Properties Of Your Character
This section covers how your character's class and race affect the
game, his/her intrinsics, stats, starting inventory and special
abilities, and how to gain intrinsics and raise your stats.
- Which
classes should(n't) I play?, by Joshua John Buergel.
- Starting
stats, by Topi Linkala and Dylan O'Donnell. Starting statistics
for the different classes.
- Roles and
Races, by Donald Welsh. Information on the allowed
class/race/alignment combinations, starting equipment for the
different classes, and the intrinsics and max stats of the different
classes and races.
- Starting
inventories by class and race, by Dylan O'Donnell.
- Experience
levels and rank titles, by Dylan O'Donnell.
- Class- and
race-dependent abilities and gained intrinsics, by Dylan
O'Donnell.
- Class-dependent
abilities, by Boudewijn Waijers.
- Hit
Points and Power Levels Spoiler, by Dylan O'Donnell. How much hit
points and power increase when gaining a level.
- The Dragon
Resistances, by Dylan O'Donnell. Resistances to types of dragon
breath, how to acquire them, and the protection they give.
- Ring
Intrinsics, by Dylan O'Donnell. Intrinsics which may be granted
by wearing rings, and the effects of wearing rings in general.
- Miscellaneous
Intrinsics, by Dylan O'Donnell. Intrinsics which are neither
dragon resistances nor conferred by wearing rings.
- Exercising
stats, by Mitch45678 and David Corbett.
- How
to raise your stats, by Steve Derby.
- Speed,
by Boudewijn Waijers.
- Voluntary
Challenges in Nethack 3.4, by Dion Nicolaas. The precise
requirements for adhering to the voluntary challenges.
Spoilers About Pets
This section covers pets - acquiring them, keeping them tame and
training them
Spoilers About Religion
This section covers gods, praying, sacrificing, altars and priests.
- Gods, races
and alignments, by Dylan O'Donnell. Lists all the Nethack gods
and the mythos from which they are drawn.
- Praying
Spoiler, by Matthew Lahut. Also covers sacrificing and ways to
alter your alignment.
- What
Affects Your Prayer Timeout, by Kundi Xue and Boudewijn Waijers.
- Altars,
sacrificing and praying, by Dion Nicolaas and Douglas Freyburger.
- Sacrificing
Unicorns, by Martin Read.
- How to appease
an angry god, by Donald Welsh and Irina Rempt.
- Donating to
Priests, by Dylan O'Donnell.
- Being
crowned by your god, by Boudewijn Waijers and Dylan O'Donnell.
Spoilers About Magic
This section deals with learning spells, casting spells, and the
damage done by spells and other magical attacks.
Spoilers About Strategy
Unlike the previous sections, which mostly deal with how various
features of the game work, this section covers strategy - how to
survive from the beginning to the end of the game, how to identify
items, how to choose a weapon. They are arranged approximately in
order, with spoilers for novices at the beginning and spoilers for
experts at the end.
- Absolute
Beginner's Guide for Nethack 3.4.1, by Mikko Saari.
- Survival
tips for weak characters, by David Throop.
- General rules for
survivability, by Wes Irby.
- Strategy
tips, by Dave.
- Getting
out of trouble, by Steve Derby.
- The
Elbereth FAQ, by Kate Nepveu.
- Notes
on Nethack Weapon Skills, by Thomas Fine.
- What
Is The Best Nethack Artifact?, by Thomas Fine.
- Nethack
Weapon Damage Calculator, by Thomas Fine.
He also has advice on the best weapons for some classes:
- The NetHack
Object Identification Spoiler, by David Damerell.
- Identifying
Wands by Zapping, by Kieron Dunbar.
- More tips on
identifying items, by Peter Snelling.
- Shopping
Spoiler, by Gregory Bond.
- Nethack
Shoplifting, by Travis Emmitt.
- Instadeath
Spoiler, by Trevor Powell. A list of ways to die other than
running out of hit points, and information on how to avoid them.
- Wishing
Spoiler, by Peter Snelling and Stanislav Traykov.
- What should I
genocide?, by Kevin Hugo.
- What should I
polymorph myself into?, by Kevin Hugo.
- I
finally arrived in Gehennom. Now what?, by Paul Gresina, Boudewijn
Waijers and Eva Myers.
- Things
To Do To Win, by Nathan Moore. A brief "walkthrough" of the
stages of a successful game.
- Maniac's
Ascension Guide, by Mark Johnson. A detailed strategy guide on
how to ascend.
- The Monk
FAQ, by Kate Nepveu.
- The
Extinctionist FAQ, by Hojita Discordia.
Miscellaneous Spoilers
This section contains spoilers which cover multiple topics or
otherwise do not fit in any of the previous categories but nonetheless
have some useful information about Nethack.
- Myths
and Facts about Nethack, by Eva Myers.
- Pocket
Guide To Nethack, by Anders Eriksson. Contains maps of special
levels and tables of monsters and items.
- Infrequently
Asked Questions About Nethack, by Eva Myers. Information about
miscellaneous obscure topics which occasionally come up on
rec.games.roguelike.nethack.
- A
Guide to Debug Mode for Non-Sourcedivers, by Dylan O'Donnell.
- The
rec.games.roguelike.nethack FAQ, by Stephen Churchill and Dylan O'Donnell.
- Yet Another Nethack
FAQ, by Sascha Wostmann.
- Calculation
of score, by Dylan O'Donnell.
- Effects
of time and date on the game, by Boudewijn Waijers and Dylan O'Donnell.
- How does Luck
affect your game?, by Bruce Cox.
- The
WCST Nethack 3.0 Spoilers, by Paul Waterman. There are also some
files containing drafts of these spoilers updated for Nethack 3.1:
- The Nethack
Docs, by the DevTeam and Boudewijn Waijers. Fully
cross-referenced versions of the Nethack documentation and online
help.
- Nethack
Made Easy, by Zdim. A categorised list of Nethack commands with
information about what they do.
- Doctor
Kildeer's Guide To Nethack, by J Meeks.