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Dudley's (New, Improved) Dungeon

< Sep 25th, 2009 >Thvor
                    
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Aloha, Dudley, welcome to Nethack! You are a neutral male human Tourist.

@ "Huh? No pet?"

                    
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@ "...wait..."
                    
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a useful item (pick-axe, key, lamp...) (tame chest called Luggage)
The way it should be.
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  • 1 poor
  • 3 mediocre
  • 6 fair
  • 7 good
  • 32 excellent
Average rating: good
Number of ratings: 49
<September 2009>
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18 Comments

#1 Sorceror Fri, 25 Sep 2009 00:30:37
Aloha, Rincewind.

Luggage suddenly disappears out of sight (at the airport)!

Last edited: Fri, 25 Sep 2009 00:31:31

#2 Factorial Fri, 25 Sep 2009 01:03:26
I only vaguely get the reference and I still lol'd. For that it gets an E.

#3 xCheckPoint Fri, 25 Sep 2009 05:49:38
@Sorceror: the tourist is Twoflower, he gets Rincewind as quest artifact.

#4 Anonymous Fri, 25 Sep 2009 06:10:11
Would be an amusing thing to have wandering around the quest home level, at least.

#5 anther Fri, 25 Sep 2009 06:12:00
I guess if you loot it, it'll work like a bag of tricks... "The chest develops an enormous tongue and licks you!"

#6 Quint Fri, 25 Sep 2009 06:37:40
I'm suddenly reminded of Balrog the giant lunchbox from Cave Story.

Also, the magical briefcase of Armbrust from Kiddy Grade.

#7 eskimo68 Fri, 25 Sep 2009 07:14:38
Airport comments makes this an E.

#8 solidsnail Fri, 25 Sep 2009 11:57:34
Starting with the Luggage as pet would make Tourist the easiest class.
You could do a pacifist really easily. You wouldn't even need a magic whistle/leash or worry in any way about the Luggage.

#9 Quint Fri, 25 Sep 2009 15:35:15
But you can't dual-wield while dragging the luggage around.

#10 slowpoke Fri, 25 Sep 2009 17:03:25
This is a Discworld reference? I figured HHGTTG at first.

#11 Anonymous Fri, 25 Sep 2009 17:33:03
Quint: The luggage travels by itself. It's also immune to all magical attack, virtually indestructible vs. any other attack, swallows enemies whole, and is a ferocious little sucker. Solidsnail's right, it would make pacifist a cakewalk.

#12 Quint Sat, 26 Sep 2009 18:12:01
Oh, this is a Discworld reference.

No wonder I don't get it.

#13 TobyBartels Sat, 26 Sep 2009 22:38:07
The Tourist class is itself a Discworld reference; it just doesn't go this far.

#14 Sorceror Sun, 27 Sep 2009 01:24:45
slowpoke: Since when was there luggage in H2G2? I thought possibly Dirk Gently at first.

xCheckPoint: Obviously my minimal knowledge of Discworld is not extensive enough. Should probably have made it Twoflower in the comic, rather than Dudley.

#15 slowpoke Mon, 28 Sep 2009 17:12:10
Since when was there luggage in H2G2?
Probably never. I read it 30 years ago (or whenever), smiled, and put it aside. Later on, teh Internets was invented, and I now seem to pay daily for not having memorized the book in order to catch all the references.

#16 ajbRad Fri, 2 Oct 2009 23:19:31
Scroll to the bottom, I took a screenshot of a hallucinating message. http://nethack.wikia.com/wiki/User:AjbRad
It's proof that the luggage IS a monster, it's just very, very, rare.
Last edited: Fri, 2 Oct 2009 23:20:01

#17 Anonymous Sun, 22 Nov 2009 22:15:39
it's a furnilliar!

#18 noxn Tue, 15 Dec 2009 17:03:47
Here is my idea how this could work:
Your luggage always sticks to you (even if you teleport away) and you can store stuff in it.
But: if your luggage attacks a monster, it wont be killed but will be stored in the luggage, which means:
1:It could eat your food and break your stuff.
2:That every time you open the luggage (putting stuff in, or taking something out) the monster will jump out and attack you.

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