----------
|........-##########
-...a....|
|..%..D@.|
|........+
|........|
|....?...|
--+-------
You hit the purple dragon. The dragonfly turns blue! | ----------
|........-##########
-...a....|
|..%..D@.|
|........+
|........|
|....?...|
--+-------
You hit the purple dragon. The dragonfly turns green! | ----------
|........-##########
-...a....|
|..%..D@.|
|........+
|........|
|....?...|
--+-------
You hit the purple dragon. The dragonfly is killed! |
17 Comments
EDIT: Though it would've been better without the footnote.
#2: In Spyro (at least the original Insomniac trilogy, I've never played any of the others), the dragonfly that follows Spyro around acts as his health meter; at first it's yellow, but when Spyro gets hit it turns blue, then green, then finally vanishes; without it he'll die in one hit.
Testing the code tag, don't mind me
testing deltesting hr