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Dudley's (New, Improved) Dungeon

< Oct 20th, 2009 >GreyMario
   --------------   
 ##-..._....(...|   
 # |......@.....|   
## -------|------   
          #         
          #         
     #######+       
    #     #         
  ###     #         
@ "Oh sweet, a chest. I think I'll loot it and add its contents to my already bulging bag of holding."
   --------------   
 ##-..._....@...|   
 # |............|   
## -------:------   
          #         
          #         
     #######+       
You carefully open  
the chest...        
@ "This has been a seriously awesome run! No newt has bested me, I haven't been attacked by hordes of orcs..."
   --------------   
 ##-..._....@...|   
 # |.......:....|   
## -------|------   
You trigger a trap! 
You are jolted      
by a surge of       
electricity!        
You die...          
@ "Never fails. I'm doing good, then the RN god has to get pissed and kill me."
True story.
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Average rating: mediocre
Number of ratings: 38
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9 Comments

#1 Medandrea Tue, 20 Oct 2009 01:13:03
Guys, true stories aren't funny on their own...

#2 mijae Tue, 20 Oct 2009 06:13:17
Looked like the joke was going to be a false newt-joke setup, but not quite.

#3 Sorceror Tue, 20 Oct 2009 07:53:14
It's funny because the newt was about to kill him on the next turn anyway.

Seriously though, P. He can't even spell RNG.

#4 xCheckPoint Tue, 20 Oct 2009 08:47:47
RNG wasn't pissed, he just wanted to advise Dudley of the #untrap command...

#5 Quint Tue, 20 Oct 2009 14:16:43
How many untrap attempts is usually a safe bet?

I usually do three, four, or five, depending on how paranoid I'm feeling.

#6 xCheckPoint Tue, 20 Oct 2009 16:47:21
Depends on the level you are and resistances you got. Early game I am paranoid, too. Deep down I don't care...

#7 Anonymous Tue, 20 Oct 2009 18:51:23
I usually do ten untrap attempts; in my experience it seems like it always takes more than six to find the trap, at least at the start. Course, that could be because my characters always seem to start with low wisdom...

#8 Quint Tue, 20 Oct 2009 21:42:05
Anon, what roles do you play?

#9 Slandor Wed, 21 Oct 2009 02:47:39
Actually, according to Wikihack, your chance of finding a trap depends only on your level (and whether you're confused) -- it starts around 1/3. Then your Dex and level affect whether you can disarm it (if you aren't a rogue, you probably can't), and your luck affects whether it does anything to you and how bad it is.

There are those who say that bad effects from container traps are rare enough that you should just go ahead and bash open every chest you see. If you do, you should probably drop your potions, scrolls, rings, and wands before you do (since they can all get munched by traps). I usually don't #untrap, but that's more because I forget you can.

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